Posts Tagged ‘flash player’
Actionscript 3 Webcam Configure

Setting up a webcam in Flash has always been pretty simple. I feel there are two cases in flash that you would use the webcam in a project: Streaming video for video chat or using it as a tool to take a photo. These two cases have completely different purposes and thus you want your camera setup properly for each.
Flash Player 10 Fabric Demo

Justin Everett-Church, Senior Adobe Flash Player Product Manager, just posted a new demo showing off Flash Player 10’s new 3D capabilities. It’s a fabric demo that uses APE (Actionscript Physics Engine) to simulate the physics. This demo may look familiar to a previous papervision demo (which no longer seems to be live, sorry).
wModes and GPU for Flash Player explained
Working in HTML layout and CSS you will often come along issues with how flash player is rendered in the browser. This most commonly effects how some CSS elements will render below the flash. Most CSS gurus that I have spoken with will firstly go straight to altering the wmode of the flash player. This almost always works to solve the problem, but most who really know why it works? Understanding the both the problem and solution is key to becoming efficient in future problem solving.
Tinic Uro has written up a great post on the new wmodes of Flash Player 10. In explaining the new modes, he has a straight to the point description of each mode and why/when you would want to use them.
The post also goes into great depth of the new GPU rending mode and why you might not want to give your hopes up. Read on for the full story…
